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Half life 2 realistic damage
Half life 2 realistic damage








half life 2 realistic damage

(1/2) 5.56 = 0.0213 (the decimal fraction remaining after 5.56 half-lives) If one had 6.02 x 10 23 atoms at the start, how many atoms would be present after 20.0 days? Problem #2: Pd-100 has a half-life of 3.6 days. (1/2) 3 = 0.125 (the amount remaining after 3 half-lives) If one had 100.0 g at the beginning, how many grams would be left after 7.2 minutes has elapsed? Problem #1: The half-life of Zn-71 is 2.4 minutes. I still experienced slowdowns in game.ChemTeam: Half-Life Problems #1 - 10 Half-Life Problems #1 - 10 Ten Examples Problems involving carbon-14 Probs 11-25 Problems involving uranium-238 Probs 26-40 Examples and Problems only (no solutions) Return to Radioactivity menu Mind you even games like halo suffered from texture pop in bugs and what not. Although things went relatively well for me on launch day, i still suffered from the stuttering bug. Half life 2 is a better game is so many ways, the only thing you could fault half life 2 with is that it required more polish and probably needed a couple more months of bug testing. The combat isn't evolved because half the time you feel like you taking a knife to a gun fight when it comes to the effectiveness of your weapons. A lot of maps suffer cut and paste syndrome, the story is screwed up. Because quite frankly there is no challenge/puzzles what so ever. If gasp the game had more realistic damage modelling, the game would be over in 3 hours. A lot of the weapons are just spam crap weapons, enemies take too much damage a lot of the time, which just leads to you spraying as much as you can. I honestly don't understand why people rate Halo2 so much, it's gameplay is so repetitive and quite boring after a while. You might as well expect a million dollars with your copy of any game. The same is true for online co-op it was never planned. The texture popping is annoying though they should have made an option for caching the entire level.īots were never promised nor mentioned by Bungie (except for denying their existance), so they can't be missing if they were never in the game. The only loading screen or significant wait time I've had in Halo 2 is when you first start up a single player/co-op game. Missing textures -> well, I certainly don't see Half life 2 levels loading within 3 seconds on similar hardware. (I don't have Live so I haven't gotten the update or whatever). I haven't seen any problems myself on two of my friend's hdtvs. The hud's incompatibility is only with certain tv's. Online? Well, at least Halo 2 actually has a multiplayer to begin with, which is specific to the game setting/environment. Click to expand.This is probably redundant, but you guys are comparing a console developed game to a PC developed game.ģ0 fps in halo 2? Let's see how the Half Life 2 port to xbox goes.










Half life 2 realistic damage